The Wardens (
directrice) wrote2022-03-31 07:56 pm
TEAM-BONDING GAME DETAILS
Hello!!!!!! this is Youji announcing game details.
i think that's all the information i had on me but idr now oops. QUESTIONS AND ANSWERS IN COMMENTS BELOW
Details
- This will be a (consented to) memory/truth sharing and empathy bonding game! Everything that happens is voluntary unless idk someone on the team forces the other character but there's no unconsented forced truth sharing.
- There IS going to be a compulsive truth sharing as well, but the avenue to get there is also IC voluntary!
- Important!!! Memory sharing can be taken from either canon/pre-Reverie life or a Reverie thread, though I'll ask that players involved with thread memories consent to said threads being memory shared just so no one is Big Surprised when it happens.
- There will be specific emotions/keywords attached to tasks that means that trauma can come up, but it'll all be in like, memory share so it is still a light game just y'know heads up that teammates may bring in the trauma memories and stuff.
- There WILL BE VERY LIGHT PVP, insofar as there are tasks and teams will be able to order other teams do the tasks so it's like, talk about your feelings bullying. be prepared @ all the cagey mans
Dates
- The game will run from April 8th to April 18th! I will endeavor to get it up ASAP but that may mean that it goes up at like 6AM or like 5PM depending on what happens during work commute.
- Turn-in will be due at April 18th 6PM PST just so I can score and stuff before I gotta go to bed.
i think that's all the information i had on me but idr now oops. QUESTIONS AND ANSWERS IN COMMENTS BELOW

ASK QUESTIONS HERE
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THANK YOU
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Re: ASK QUESTIONS HERE
I'm sorry I have to ask this
Re: ASK QUESTIONS HERE
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I want to keep the PVP portion around ten days because in my experience having a shorter-ish time yields to an easier time for people to coalesce their Energies(TM) for the higher-engagement portions of game! HOWEVER
I CAN SET UP unscored/untimed/non-pvp sessions for teams that want to have more time to do the team bonding! the prompts/tasks are fairly straightforward so I think meaningful participation will be pretty front-loaded and in combination with that + untimed session it'll help for those on the slower side!
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If I'm misunderstanding the purpose of the PVP being proposed then I'm open to being corrected, that said.
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I did run this game a little while back in imeeji so here is an example of what the win criteria looked like (tho I'll be adjusting slightly for Reverie), and also you can check out what the rooms look like as well over here to get an idea of how much participation generally happened!
the tl;dr is that there will be multiple win criteria such that slower players' contributions can be accounted for so I don't have concerns about whether or not speed will determine the team's chances of winning, tho if you still feel the same way after having looked over the provided links then lmk!
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Thank you very much for clarifying! o7 I'm looking forward to seeing more meatier details about the game
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