directrice: (Default)
The Wardens ([personal profile] directrice) wrote2022-03-31 07:56 pm

TEAM-BONDING GAME DETAILS

Hello!!!!!! this is Youji announcing game details.

Details


  • This will be a (consented to) memory/truth sharing and empathy bonding game! Everything that happens is voluntary unless idk someone on the team forces the other character but there's no unconsented forced truth sharing.

  • There IS going to be a compulsive truth sharing as well, but the avenue to get there is also IC voluntary!

  • Important!!! Memory sharing can be taken from either canon/pre-Reverie life or a Reverie thread, though I'll ask that players involved with thread memories consent to said threads being memory shared just so no one is Big Surprised when it happens.

  • There will be specific emotions/keywords attached to tasks that means that trauma can come up, but it'll all be in like, memory share so it is still a light game just y'know heads up that teammates may bring in the trauma memories and stuff.

  • There WILL BE VERY LIGHT PVP, insofar as there are tasks and teams will be able to order other teams do the tasks so it's like, talk about your feelings bullying. be prepared @ all the cagey mans

Dates


  • The game will run from April 8th to April 18th! I will endeavor to get it up ASAP but that may mean that it goes up at like 6AM or like 5PM depending on what happens during work commute.

  • Turn-in will be due at April 18th 6PM PST just so I can score and stuff before I gotta go to bed.

i think that's all the information i had on me but idr now oops. QUESTIONS AND ANSWERS IN COMMENTS BELOW
sharknundo: (♯ I will wander)

ASK QUESTIONS HERE

[personal profile] sharknundo 2022-04-01 03:22 am (UTC)(link)
cultfavorite: (a little married man in everyone)

[personal profile] cultfavorite 2022-04-01 03:25 am (UTC)(link)
IN SHARING MEMORIES are memories that belong to the headmonster also fair game or nah?
sharknundo: (♭ our world comes apart)

[personal profile] sharknundo 2022-04-01 03:28 am (UTC)(link)
I WILL ACCEPT HEADMONSTER MEMORIES!!!!!! the big end goal is to do team bonding but headmonsters are part of team too. headmonsters have rights
cultfavorite: (it's dull to be sinful)

[personal profile] cultfavorite 2022-04-01 03:30 am (UTC)(link)
headmonsters! have! rights!!!

THANK YOU
emet_sulk: (Default)

[personal profile] emet_sulk 2022-04-01 03:33 am (UTC)(link)
Is it...possible to have this game last a month instead of ten days? Because I've been noticing the speed of some games is really not allowing those who tag slower to participate meaningfully.
sharknundo: (♯ hopeless)

[personal profile] sharknundo 2022-04-01 03:41 am (UTC)(link)
I SHALL CONSULT WITH MODS PLS GIVE ME 2 SHAKES AND A BAKE
sharknundo: (♭ our world comes apart)

[personal profile] sharknundo 2022-04-01 04:23 am (UTC)(link)
OK!!! SO

I want to keep the PVP portion around ten days because in my experience having a shorter-ish time yields to an easier time for people to coalesce their Energies(TM) for the higher-engagement portions of game! HOWEVER

I CAN SET UP unscored/untimed/non-pvp sessions for teams that want to have more time to do the team bonding! the prompts/tasks are fairly straightforward so I think meaningful participation will be pretty front-loaded and in combination with that + untimed session it'll help for those on the slower side!
emet_sulk: (Default)

[personal profile] emet_sulk 2022-04-01 05:09 am (UTC)(link)
I would respectfully disagree as I believe you may be drawing from a biased pool of players who are used to ecats style of tagging. I can tag consistently but I do not have time in my week to throw out multiple rapidfire tags per day, and I know some others are the same. But then, it depends on whether this PVP portion of the game is going to be the sole means by which people earn a token (if that's the intent?). I'm mostly concerned that it skews (potential) rewards to those who are able to participate quickly, especially as only event tokens can unlock certain rewards in the game.

If I'm misunderstanding the purpose of the PVP being proposed then I'm open to being corrected, that said.

[personal profile] sharknundo 2022-04-01 05:18 am (UTC)(link)
I haven't yet announced the full win criteria, but there will be multiple in consideration toward slower players! Also the pvp is specifically the vehicle in which the prompts will be delivered but it is not part of the win criteria at all o/

I did run this game a little while back in imeeji so here is an example of what the win criteria looked like (tho I'll be adjusting slightly for Reverie), and also you can check out what the rooms look like as well over here to get an idea of how much participation generally happened!

the tl;dr is that there will be multiple win criteria such that slower players' contributions can be accounted for so I don't have concerns about whether or not speed will determine the team's chances of winning, tho if you still feel the same way after having looked over the provided links then lmk!
emet_sulk: (Default)

[personal profile] emet_sulk 2022-04-01 07:23 am (UTC)(link)
Ahh, I see. I had thought PVP would imply some kind of clash between players, which is quite difficult to do in a short period of time for slower taggers. But if there's various categories then you're right, speed won't be the deciding factor for everything.

Thank you very much for clarifying! o7 I'm looking forward to seeing more meatier details about the game
sharknundo: (♭ where the walls)

[personal profile] sharknundo 2022-04-02 12:56 am (UTC)(link)
o> I'm glad to have assuaged your concerns!!
gravitydefier: (and her jubilant shout)

Re: ASK QUESTIONS HERE

[personal profile] gravitydefier 2022-04-01 04:08 am (UTC)(link)
how much sensation sharing is in the memshare? like if, say, someone is in horrible pain for a lot of their memories, would other people who are getting the sharing be able to feel it?

I'm sorry I have to ask this
sharknundo: (♯ it's more than a dream;)

Re: ASK QUESTIONS HERE

[personal profile] sharknundo 2022-04-01 04:13 am (UTC)(link)
I am always of the camp [ it's the full experience ] BUT I am also always in the camp of [ up to player comfort ] so I will say it's up to players!! If people want to deal with that it's OK but if not then it's also OK.