directrice: (Default)
The Wardens ([personal profile] directrice) wrote2021-08-03 10:36 am
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[FAQ]

FAQ

If you have a question to ask, feel free to ask it here!

Make sure to read the general game info or the pages found on this navigation before you ask; sometimes, the answers may be there. MY ORGANIZATION ISN'T THE BEST HOWEVER. . . so if you can't find something, still feel free to ask, and I will direct you in the right directions ;;/

[personal profile] bevoted 2022-03-09 09:08 pm (UTC)(link)
hello i have headmonster/"power" questions

1. demons/djinn lore sometimes states that you can bind them to you/to do your bidding if you know their "true name". is this something i would be able to keep off the bat? i don't know for sure if it would be considered a "power" as when it comes right down to it, it would be entirely detrimental to my character(/s). on the other hand it would kind of count as a "power" for the other party because they would have control. on the other OTHER hand i don't know if it would count as a power to be purchased because, once again, it is detrimental to the demon/djinn.

2. if i app a djinn and they are bound to an item (like a magic lamp but it's not a lamp) can that item come with them? it's like a wheelchair except it sucks

[personal profile] bevoted 2022-03-13 11:40 pm (UTC)(link)
HMMM ok how about instead of a direct control it's more like... anyone who speaks the djinn's true name and/or has possession of their item is marked internally as a "master" to the djinn?

Kind of like how people have been playing with wolves and pack feelings, but instead of "pack, i must protecc" it's more like "master, i must obey". In that it's a strong feeling, but not necessarily a compulsion?

[personal profile] bevoted 2022-03-14 01:03 pm (UTC)(link)
prayerhands yeesss thank u for enabling my bullshit